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Friday, December 23rd, 2011

Drifting Huskarl – Ludum Jam edition

Well, we did it . We made a game in 72 hours. The theme we were given was “Alone”. So we made a roguelike survival game. The plotline: you wake up on a spaceship…

Thursday, December 15th, 2011

Ludum Dare coming soon…

For those of you that haven’t heard of it, Ludum Dare is basically a competition to make a complete game over a weekend, around a certain theme. It’s coming up this…

Tuesday, October 11th, 2011

New Minecraft Build: Villas Tarabini

Not entirely sure how this happened. I was meaning to spend the afternoon teaching myself to use neural networks with PyBrain, for my big fourth-year physics project….

Saturday, October 8th, 2011

Dark Field Games Launch

I am pleased to announce the launch of Dark Field Games as of 08/10/2011. We are a group of student indie game developers hoping to deliver new games right to your…

Saturday, October 8th, 2011

The Adventures of Trollface 0.3 released

It is finally here. After 2 months of development and 3 months of exam work (as well as trying to get the compiling to work). The Adventures of Trollface 0.3 is…

Saturday, October 8th, 2011

Khan Dema 0.1.1 released

Introducing Khan Dema. A 3D vertical-scrolling shmup. This is a shump in development.

Saturday, October 8th, 2011

Static Friction 0.5.2 released

Version 0.5.2 of Static Friction has been released. In this new version, pretty much every faction gets a bit more overpowered. There’s a new class of Cube slow…

Saturday, October 8th, 2011

GoOverThere 0.1 Released

A few weeks ago, I was trying to get my laptop to be able to play the ancient Chinese board game, Go . I was able to get 2d programs like Kigo working fine, but…